Luffy and his Straw Hats crew stumble on the island and end up shipwrecked. It’s inhabited by strange colossi, pesky creatures and two enigmatic inhabitants, Adio and Lim. The developers accomplish this by setting the series on the mysterious island of Waford. The studio cleverly writes around this challenge while paying homage to some of the best chapters in the series. One Piece Odyssey, a Japanese role-playing game developed by ILCA, doesn’t fall into this trap. At best, teams convey an incomplete tale, and at worst, they wing it and make some monstrous changes to the plot. It’s like riding a train while workers build the track a few yards ahead. Because it’s so story-driven and the future is murky, developers can never get a handle on how a character matures or how a plot unfolds. The ongoing nature of the narrative has always been one of the problems facing One Piece video games. After more than 1,000 chapters and 25 years, author Eiichiro Oda said he’s at last on the final arc, but even that won’t wrap up anytime soon. When it comes to manga, One Piece is widely considered a masterpiece, but the only issue is that the long-running pirate saga still hasn’t ended.
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